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Old Jun 06, 2005, 05:28 AM // 05:28   #21
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You want a big monster head up north from the Lowlands thru the corridor into the Dragon's Gullet. The Abominations are 4 times my hight and my necro is nearly max hieght.
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Old Jun 06, 2005, 07:09 AM // 07:09   #22
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i would like to see somthing to "look" for, somthing that i would have to hunt, like many mmorpgs, that put rare armmor and weapons in there game to make shure you stick around, i would like to see this type of thing ( rare items, perhaps only one or two exist at a time, to hunt for ) almost a "reason for existance"
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Old Jun 06, 2005, 10:07 AM // 10:07   #23
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well there is hidden jokes(riverside is a good example listen to the npcs argue before the final two towers.) and other fun stuff to find(like have you gotten drunk in presearing? or found the one rabbit in the whole game?)

Other stuff like kneeling is sorta hidden. I mean no where in the game or manuscripts does it tell you how to activate the shrines or what favor means.


as for only one or two in existence thing. that makes absolutly no sense in guild wars. infact it totally goes against the whole thing. How are you gonna limit existence if there are so many seperate instances?


above all else i wish people would stop trying to compare this to mmorpg or make it into one. No matter how much you want it to be its not a mmorpg its something all together new, corpg
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Old Jun 06, 2005, 10:23 AM // 10:23   #24
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what im trying to say, instead of trying to look tward the lvl cap, and what not, look at other ideas, not so much items, that was an example, but perhaps somthing else, instead of segesting somthing that will turn the game into another clone wars ( see what i did there, i made a funny ) segest somthing uniqe,
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